Day 13: My First Video and SDK Improvements

That’s it, I’ve started making tutorial-style videos 😉 I recently discovered GitHub Codespaces, and wow… instant crush. GitHub Codespaces, the trigger Being able to have a complete Linux environment in the cloud, accessible from a simple browser, is just amazing. No complicated local installation, no exotic dependencies breaking everything, no more “it works on my machine”, everything is ready in seconds. This opportunity made me want to create a tutorial explaining how to use my template to develop in C for the MO5. ...

February 27, 2026

Day 14: Sprite rendering optimizations

This weekend, I intended to tinker with a small Space Invaders style game. I had already developed a basic function to display sprites, but this time I needed something cleaner, faster, more optimized. In theory, the idea was simple. I wanted a rendering function capable of handling transparency, meaning it would not touch the background color, and a clean function that would only need to write 0 into the shape bank to erase the sprite, without ever modifying the color bank. ...

January 16, 2026